Melbourne Australia, 35 years from today, a sprawling urban bushland.
The tall colourful buildings are still intact except for broken shop-front windows. The parks and lawns are now forested. Where there were roads and paved areas now sway meadows of long grasses and wattle bushes.
Raise up your spear and stop-sign shield.
The civilisation that created our high technology has fallen. The age of the plough, spear, and shield has returned. Though sophisticated machines no longer function, simple durable objects once manufactured in vast quantities will provide for survivors for generations to come. Objects including cutlery, synthetic fibre clothes, hammers, crockery, shovels, and plasticware are constantly scrounged and traded.
Gather your band of rats, ravens, cockatoos, and humans
The human population is about 1% of current levels. Older humans remember our civilisation at its peak and the skills to rebuild. The next generation grew up amidst chaos and knows how to survive. In small communities the remnant of humanity cooperates with ravens, cockatoos, and genetically modified rats to scavenge, hunt, and farm. Each of these playable species has abilities that complement the others.
Your community needs you!
This is a game about hope, community, and ambition. Your multi-species band braves the urban bushland to find the resources to help your community thrive and survive.
The game rules are built on the intuitive percentile-based Basic Roleplaying game that has been refined since 1978 and used in well-known games Runequest and Call of Cthulhu. Every BRP game tweaks the rules. This version removes mental arithmetic during play and is adjusted to portray the setting.
See us at PAX AUS
9-11 October as part of ARC at the TTRPG Table